this feels like child abuse… anyways
- things that went well
- got a really good hang of constructing and layering shapes
- went a lot faster than last time
- getting more creative & detailed with it
https://editor.p5js.org/tinaaayu/full/qKVm-P5HN
- things that did not go well :/
- could not get fish food to slow down without lowering to frame rate for the entire thing but now it looks so choppy
- took me a while to figure out how to configure multiple shapes to follow your mouse as a single thing
- still avoiding arcs
- don’t really understand the frameCount % width thing at all still
- what is the difference between frameCount and frameRate???
- not entirely sure where i should place variables — before everything or before draw or after draw?
- i don’t think its as efficient to define every color rather than just copy/pasting the hex code
- in the fish food part — why does defining r, g, b go after all the other code? i thought you have to put color before everything else
- bulk of time went to figuring out how to make the blue fish move independently grrr